Promotional Campaigns
Multi-variantLaunch and event campaign animation produced from master comps, with data-driven text and asset swapping for every variant.
- After Effects
- Illustrator
- ExtendScript
Promotional animation, UI motion, visual effects and the templated After Effects systems behind them — the craft side of a technical artist's toolkit.
Featured Work
Preview tiles below; full-resolution files live in the archive.
Templated production highlights
Interface animation studies
Effects breakdown
Project Categories
Launch and event campaign animation produced from master comps, with data-driven text and asset swapping for every variant.
Micro-interactions, transitions and state animation designed as a reusable motion language and handed off with timing specs.
Particle work, light and atmosphere passes, and compositing built to integrate with real-time and rendered footage.
Structured sequences where pacing and hierarchy carry the message — storyboarded before a single keyframe.
Motion authored for Unity: animation clips, UI tweens and shader-driven effects that hold performance budget.
Logo animation, lower thirds and endplates delivered as a controlled template kit the whole team can use.
Case Studies
Rebuilt a campaign's animation as a master comp with exposed controls, then scripted duplication and layer swapping — so a new variant became a data entry rather than a rebuild.
Variants shipped in a fraction of the manual time, with identical timing.
Documented a small set of easing curves and stagger values, applied through an expression library instead of per-layer keyframes.
Motion reads as one brand across deliverables and artists.
ExtendScript panel that names outputs, picks the correct output module and queues renders in the right order.
No more mislabelled or wrongly encoded deliverables at handoff.
Full-resolution reels, project folders and breakdowns.
Open the archive →